-
Plugin Developement
How to develop a plugin for worldpainter
-
MacroMachine
The MacroMachine Plugin automates workflows. Its global operations in steroids!
-
WorldPainter Expand Layer Plugin
Automatically find edges of a layer and expand it
-
ShowAppliedLayers script
See which layers are actually applied in your world, including nested combined layers!
-
CustomCavesToCyan script
one click to highlight / select all custom caves on your map
-
Learn to script from zero
In this tutorial, we will create a first script and learn the very basics of javascript in worldpainter
-
The Puddler
Worldpainter script that creates small rivers and ponds across the map
-
ValleyCraft
Raise/lower whole sections of terrain with a smooth transition. Great for large river systems or table-mountains This script will force all cyan-annotated blocks to a specified level and smoothly transition the change into the existing terrain.Transition radius can be configured. I used it to paint a river system with annotation and then force it to…
-
Mark edge
A single purpose scriptMark all edges that are yellow and border magenta annotation with red annotation Use case: find out where two specific biomes share a border.Paint biome-A with yellow annotationPaint biome-B with magenta annotationRun scriptreceive red edge https://github.com/IR0NSIGHT/ExpandLayer/blob/master/src/MarkEdges.js
-
Levelize
Globally force all cyan-annotated blocks to a specific height Great for flattening large areas with better precision than using the flatten brush. https://github.com/IR0NSIGHT/ExpandLayer/blob/master/src/Levelize.js
Resources
Navigate
Pages
Category
Tag
API automation caves chunk collab custom-object-layer dannypan distant-horizons github grayscale heightmap import java javascript legacy mapsize mca-selector merge new-feature noob ocean optimize ores plugin populate read-only region render river rivers schematics scripting structures super-flat TODO tutorial vanilla-transition water worldedit